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author | 2010-08-09 16:34:17 +0200 | |
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committer | 2010-08-09 16:34:17 +0200 | |
commit | 0f0ce11d5ef63908a380b258e67f125441dc51a4 (patch) | |
tree | 3a55b9da0bb7890c3f44f4745ccb18163cfc62d6 | |
parent | vs: added server USE flag, and build targets (diff) | |
download | nikai-0f0ce11d5ef63908a380b258e67f125441dc51a4.tar.gz nikai-0f0ce11d5ef63908a380b258e67f125441dc51a4.tar.bz2 nikai-0f0ce11d5ef63908a380b258e67f125441dc51a4.zip |
vs: add mesher USE flag
-rw-r--r-- | games-simulation/vegastrike/Manifest | 4 | ||||
-rw-r--r-- | games-simulation/vegastrike/metadata.xml | 7 | ||||
-rw-r--r-- | games-simulation/vegastrike/vegastrike-9999.ebuild | 27 |
3 files changed, 23 insertions, 15 deletions
diff --git a/games-simulation/vegastrike/Manifest b/games-simulation/vegastrike/Manifest index a460318..8d887ef 100644 --- a/games-simulation/vegastrike/Manifest +++ b/games-simulation/vegastrike/Manifest @@ -1,2 +1,2 @@ -EBUILD vegastrike-9999.ebuild 4587 RMD160 c57f1936c8f3316ab4e065b56183bfa3178c1cb2 SHA1 ff81d00c9aae48fe797b24ba7277d04c1dc1411f SHA256 0efdf10b7c77935b4e08b7c4479a3d0f6f00bc0c1a58cb0d83edd0adca5724c2 -MISC metadata.xml 934 RMD160 f9e5b9ddecb5c9d5a70174596cab0b9a753675f4 SHA1 386a1b539f4a4a27deef2fc77b77ac56c19163b1 SHA256 a57d51762fd027dc2eca92c99400ee4fb1cfcd747da586840c1bc17a609663b8 +EBUILD vegastrike-9999.ebuild 4731 RMD160 99663c777b05c130af616d6003920d07aa6f3657 SHA1 ba80736346bd2cd42c4f3bc16507eb99072b13e8 SHA256 1a127fb2d878ef30edd49cf9417f69799b1f07a60f328dccaae50227280fab3c +MISC metadata.xml 1155 RMD160 ed5c41ffa01ee8f614fb5975c17202a962ddfb85 SHA1 bd4082320716449ca5419ca117857e238ac62229 SHA256 15c9d425d2fbd829ecfce1288356ce4c26025dba59901b0213011e5837467d9c diff --git a/games-simulation/vegastrike/metadata.xml b/games-simulation/vegastrike/metadata.xml index 5f75dc2..1ddd564 100644 --- a/games-simulation/vegastrike/metadata.xml +++ b/games-simulation/vegastrike/metadata.xml @@ -8,10 +8,11 @@ <longdescription>Vega Strike is an Open Source 3D Action-Space-Sim that lets you trade, fight, and explore in a vast universe. The vegastrike branch contains the game source code.</longdescription> <use> <flag name='boost'>Enables support for system <pkg>dev-libs/boost</pkg> instead of included one. Recommended.</flag> - <flag name='gtk'>Uses <pkg>x11-libs/gtk+</pkg> for graphical configuration (vssetup).</flag> + <flag name='gtk'>Uses <pkg>x11-libs/gtk+</pkg> allowing graphical configuration with vssetup. Recommended.</flag> <flag name='ffmpeg'>Enables support for <pkg>media-video/ffmpeg</pkg>. Recommended.</flag> - <flag name='threads'>Enables preliminary support for SMP configuration.</flag> - <flag name='server'>Builds the Vega Strike server.</flag> + <flag name='threads'>Enables preliminary support for SMP configuration. Most probably doesn't have any effect at the moment.</flag> + <flag name='mesher'>Builds the Vega Strike mesh tool. Presumably used by starship designers for converting 3D models. Optional.</flag> + <flag name='server'>Builds the Vega Strike server. Optional.</flag> <flag name='debug'>Enable debugging support.</flag> </use> </pkgmetadata> diff --git a/games-simulation/vegastrike/vegastrike-9999.ebuild b/games-simulation/vegastrike/vegastrike-9999.ebuild index 476a11b..a2c2377 100644 --- a/games-simulation/vegastrike/vegastrike-9999.ebuild +++ b/games-simulation/vegastrike/vegastrike-9999.ebuild @@ -16,7 +16,7 @@ HOMEPAGE="http://vegastrike.sourceforge.net/" LICENSE="GPL-2" SLOT="0" KEYWORDS="~amd64 ~ppc ~x86" -IUSE="boost ffmpeg gtk threads server debug" +IUSE="boost ffmpeg gtk threads mesher server debug" # FIXME: check dependencies RDEPEND=" @@ -35,6 +35,7 @@ RDEPEND=" virtual/glu gtk? ( x11-libs/gtk+ ) games-simulation/vegastrike-data" +# dev-games/ogre DEPEND="${RDEPEND} >=sys-devel/autoconf-2.58" @@ -105,11 +106,7 @@ src_compile() { CMAKE_BUILD_TYPE="Release" fi - if use server; then - cmake-utils_src_configure vegastrike vegaserver vssetup - else - cmake-utils_src_configure vegastrike vssetup - fi + cmake-utils_src_configure if use threads; then sed -i \ @@ -118,9 +115,17 @@ src_compile() { fi if use server; then - cmake-utils_src_make vegastrike vegaserver vssetup + if use mesher; then + cmake-utils_src_make vssetup vegastrike vegaserver mesh_tool + else + cmake-utils_src_make vssetup vegastrike vegaserver + fi else - cmake-utils_src_make vegastrike vssetup + if use mesher; then + cmake-utils_src_make vssetup vegastrike mesh_tool + else + cmake-utils_src_make vssetup vegastrike + fi fi } @@ -150,8 +155,10 @@ EOF dogamesbin vegastrike_build/vegaserver \ || die "Creation of vegaserver failed" fi -# dogamesbin vegastrike/mesher \ -# || die "Creation of mesher failed" + if use mesher; then + dogamesbin vegastrike_build/objconv/mesh_tool \ + || die "Creation of mesher failed" + fi # cmake-utils_src_install |