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# Copyright 1999-2009 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.6.1.ebuild,v 1.2 2009/04/13 02:10:47 mr_bones_ Exp $
EAPI=2
inherit cmake-utils eutils toolchain-funcs flag-o-matic games
DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game"
HOMEPAGE="http://www.wesnoth.org/"
SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~ppc64 ~sparc ~x86 ~x86-fbsd"
IUSE="dedicated nls server tinygui"
RDEPEND=">=media-libs/libsdl-1.2.7[X]
media-libs/sdl-net
>=media-libs/sdl-ttf-2.0.8
>=media-libs/sdl-mixer-1.2[vorbis]
>=media-libs/sdl-image-1.2[jpeg,png]
dev-libs/boost
sys-libs/zlib
x11-libs/pango
media-libs/fontconfig
virtual/libintl"
DEPEND="${RDEPEND}
dev-util/pkgconfig
!dedicated? (
tinygui? ( media-gfx/imagemagick[jpeg,png] )
)
nls? ( sys-devel/gettext )"
src_prepare() {
if use dedicated || use server ; then
sed \
-e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \
-e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \
-e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \
-e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \
> "${T}"/wesnothd \
|| die "sed failed"
fi
cp "${FILESDIR}"/config.h.cmake . || die "cp failed"
}
src_configure() {
filter-flags -ftracer -fomit-frame-pointer
if [[ $(gcc-major-version) -eq 3 ]] ; then
filter-flags -fstack-protector
append-flags -fno-stack-protector
fi
if use dedicated || use server ; then
mycmakeargs="${mycmakeargs}
-DENABLE_CAMPAIGN_SERVER=TRUE
-DENABLE_SERVER=TRUE
-DSERVER_UID=${GAMES_USER_DED}
-DSERVER_GID=${GAMES_GROUP}
-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd"
else
mycmakeargs="${mycmakeargs}
-DENABLE_CAMPAIGN_SERVER=FALSE
-DENABLE_SERVER=FALSE"
fi
mycmakeargs="
${mycmakeargs}
$(cmake-utils_use_enable !dedicated GAME)
$(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY)
$(cmake-utils_use_enable nls NLS)
-DGUI=$(use tinygui && echo tiny || echo normal)
-DENABLE_FRIBIDI=FALSE
-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}
-DPREFERENCES_DIR=.wesnoth
-DDATAROOTDIR=${GAMES_DATADIR}
-DBINDIR=${GAMES_BINDIR}
-DICONDIR=/usr/share/pixmaps
-DDESKTOPDIR=/usr/share/applications
-DMANDIR=/usr/share/man
-DDOCDIR=/usr/share/doc/${PF}"
cmake-utils_src_configure
}
src_compile() {
cmake-utils_src_compile
}
src_install() {
DOCS="README changelog players_changelog" cmake-utils_src_install
if use dedicated || use server; then
keepdir "${GAMES_STATEDIR}/run/wesnothd"
doinitd "${T}"/wesnothd || die "doinitd failed"
fi
prepgamesdirs
}
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