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# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/nwn-data/nwn-data-1.29.ebuild,v 1.20 2006/09/27 20:25:56 wolf31o2 Exp $
inherit eutils games
MY_PV=${PV//.}
DESCRIPTION="Neverwinter Nights Data Files"
HOMEPAGE="http://nwn.bioware.com/downloads/linuxclient.html"
SRC_URI="http://nwdownloads.bioware.com/neverwinternights/linux/${MY_PV}/nwclient${MY_PV}.tar.gz
linguas_fr? (
http://files.bioware.com/neverwinternights/updates/linux/nwfrench${MY_PV}.tar.gz
ftp://jeuxlinux.com/bioware/Neverwinter_Nights/nwfrench${MY_PV}.tar.gz )
linguas_it? (
http://nwdownloads.bioware.com/neverwinternights/linux/${MY_PV}/nwitalian${MY_PV}.tar.gz )
linguas_es? (
http://nwdownloads.bioware.com/neverwinternights/linux/${MY_PV}/nwspanish${MY_PV}.tar.gz )
linguas_de? (
http://files.bioware.com/neverwinternights/updates/linux/nwgerman${MY_PV}.tar.gz
http://xfer06.fileplanet.com/%5E389272944/082003/nwgerman${MY_PV}.tar.gz )
nowin? (
http://files.bioware.com/neverwinternights/updates/linux/nwresources${MY_PV}.tar.gz
http://bsd.mikulas.com/nwresources${MY_PV}.tar.gz
http://163.22.12.40/FreeBSD/distfiles/nwresources${MY_PV}.tar.gz
ftp://jeuxlinux.com/bioware/Neverwinter_Nights/nwresources${MY_PV}.tar.gz )
mirror://gentoo/nwn.png
http://dev.gentoo.org/~wolf31o2/sources/dump/nwn.png"
LICENSE="NWN-EULA"
SLOT="0"
KEYWORDS="amd64 x86"
IUSE="nowin sou hou"
RESTRICT="strip mirror"
RDEPEND="virtual/opengl
>=media-libs/libsdl-1.2.5
amd64? (
app-emulation/emul-linux-x86-baselibs )"
DEPEND="${RDEPEND}
app-arch/unzip"
S=${WORKDIR}/nwn
GAMES_LICENSE_CHECK=yes
dir=${GAMES_PREFIX_OPT}/nwn
Ddir=${D}/${dir}
pkg_setup() {
games_pkg_setup
if use sou && use hou
then
echo "You will need the SoU and HoU CDs for this installation."
cdrom_get_cds NWNSoUInstallGuide.rtf \
ArcadeInstallNWNXP213f.EXE
elif use sou
then
echo "You will need the SoU CD for this installation."
cdrom_get_cds NWNSoUInstallGuide.rtf
elif use hou
then
echo "You will need the HoU CD for this installation."
cdrom_get_cds ArcadeInstallNWNXP213f.EXE
fi
}
src_unpack() {
mkdir "${S}"
cd "${S}"
# We create this .metadata directory so we can keep track of what we have
# installed without needing to keep all of these multiple USE flags in all
# of the ebuilds.
mkdir -p "${S}"/.metadata || die "Creating .metadata"
if use linguas_de
then
touch .metadata/linguas_de || die "touching de"
elif use linguas_es
then
touch .metadata/linguas_es || die "touching es"
elif use linguas_fr
then
touch .metadata/linguas_fr || die "touching fr"
elif use linguas_it
then
touch .metadata/linguas_it || die "touching it"
else
touch .metadata/linguas_en || die "touching en"
fi
unpack nwclient${MY_PV}.tar.gz
if use nowin
then
cd "${WORKDIR}"
unpack nwresources${MY_PV}.tar.gz || die "unpacking nwresources${MY_PV}.tar.gz"
cd "${S}"
fi
rm -rf override/*
# the following is so ugly, please pretend it doesnt exist
declare -a Aarray=(${A})
use nowin && if [ "${#Aarray[*]}" == "4" ]
then
unpack ${Aarray[1]}
fi
if use sou
then
unzip -o "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking"
unzip -o "${CDROM_ROOT}"/Language_data.zip || die "unpacking"
unzip -o "${CDROM_ROOT}"/Language_update.zip || die "unpacking"
unzip -o "${CDROM_ROOT}"/Data_Linux.zip || die "unpacking"
touch .metadata/sou || die "touching sou"
fi
if use hou
then
if use sou && use hou
then
rm -f xp1patch.key data/xp1patch.bif override/*
cdrom_load_next_cd
fi
unzip -o "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking"
unzip -o "${CDROM_ROOT}"/Language_data.zip || die "unpacking"
unzip -o "${CDROM_ROOT}"/Language_update.zip || die "unpacking"
touch .metadata/hou || die "touching hou"
fi
# These files aren't needed and come from the patches (games-rpg/nwn)
rm -f data/patch.bif patch.key
sed -i -e '\:^./nwmain .*:i \
if [[ -f ./nwmouse.so ]]; then \
export XCURSOR_PATH="$(pwd)" \
export XCURSOR_THEME=nwmouse \
export LD_PRELOAD=./nwmouse.so:$LD_PRELOAD \
fi \
' "${S}/nwn" || die "sed nwn"
}
src_install() {
dodir "${dir}"
# Since the movies don't play anyway, we'll remove them. This should
# eventually be removed to allow for nwmovies to work.
rm -rf "${S}"/movies
mkdir -p "${S}"/dmvault "${S}"/hak "${S}"/portraits "${S}"/localvault
rm -rf "${S}"/dialog.tlk "${S}"/dialog.TLK "${S}"/dialogf.tlk \
"${S}"/dmclient "${S}"/nwmain "${S}"/nwserver "${S}"/nwm/* \
"${S}"/SDL-1.2.5 "${S}"/fixinstall
mv "${S}"/* "${Ddir}"
mv "${S}"/.metadata "${Ddir}"
keepdir "${dir}"/servervault
keepdir "${dir}"/scripttemplates
keepdir "${dir}"/saves
keepdir "${dir}"/portraits
keepdir "${dir}"/hak
cd "${Ddir}"
for d in ambient data dmvault hak localvault music override portraits
do
if [ -d ${d} ]
then
cd ${d}
for f in $(find . -name '*.*') ; do
lcf=$(echo ${f} | tr [:upper:] [:lower:])
if [ ${f} != ${lcf} ] && [ -f ${f} ]
then
mv ${f} $(echo ${f} | tr [:upper:] [:lower:])
fi
done
cd "${Ddir}"
fi
done
if ! use sou && ! use hou && use nowin
then
chmod a-x ${Ddir}/data/patch.bif ${Ddir}/patch.key
fi
doicon "${DISTDIR}"/nwn.png
prepgamesdirs
chmod -R g+rwX ${Ddir}/saves ${Ddir}/localvault ${Ddir}/dmvault \
2>&1 > /dev/null || die "could not chmod"
chmod g+rwX ${Ddir} || die "could not chmod"
}
pkg_postinst() {
games_pkg_postinst
if ! use nowin ; then
elog "The NWN linux client data is now installed."
elog "Proceed with the following steps in order to get it working:"
elog "1) Copy the following directories/files from your installed and"
elog " patched (1.66) Neverwinter Nights to ${dir}:"
elog " ambient/"
elog " data/"
elog " dmvault/"
elog " hak/"
elog " localvault/"
elog " modules/"
elog " music/"
elog " portraits/"
elog " saves/"
elog " servervault/"
elog " texturepacks/"
elog " chitin.key"
elog "2) Remove some files to make way for the patch"
elog " rm ${dir}/music/mus_dd_{kingmaker,shadowgua,witchwake}.bmu"
elog " rm ${dir}/override/iit_medkit_001.tga"
elog " rm ${dir}/data/patch.bif"
if use sou
then
elog " rm ${dir}/xp1patch.key ${dir}/data/xp1patch.bif"
fi
if use hou
then
elog " rm ${dir}/xp2patch.key ${dir}/data/xp2patch.bif"
fi
elog "3) Chown and chmod the files with the following commands"
elog " chown -R ${GAMES_USER}:${GAMES_GROUP} ${dir}"
elog " chmod -R g+rwX ${dir}"
elog
elog "Or try emerging with USE=nowin"
else
einfo "The NWN linux client data is now installed."
fi
echo
elog "This is only the data portion, you will also need games-rpg/nwn to"
elog "play Neverwinter Nights."
echo
}
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