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author | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-03-22 04:09:19 +0000 |
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committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-03-22 04:09:19 +0000 |
commit | 8ab83b2365e2e44f91e4e4cf519144f18b2fb021 (patch) | |
tree | 4a0bfabd41c64917bb684ecaedefa10ba47fa436 /games-strategy/xbattleai | |
parent | update copyright (diff) | |
download | historical-8ab83b2365e2e44f91e4e4cf519144f18b2fb021.tar.gz historical-8ab83b2365e2e44f91e4e4cf519144f18b2fb021.tar.bz2 historical-8ab83b2365e2e44f91e4e4cf519144f18b2fb021.zip |
Initial import. Ebuild by Mark Miller <mark@mirell.org>. Closing bug #72886.
Package-Manager: portage-2.1_pre6-r3
Diffstat (limited to 'games-strategy/xbattleai')
-rw-r--r-- | games-strategy/xbattleai/ChangeLog | 10 | ||||
-rw-r--r-- | games-strategy/xbattleai/Manifest | 12 | ||||
-rw-r--r-- | games-strategy/xbattleai/files/digest-xbattleai-1.2.2 | 3 | ||||
-rw-r--r-- | games-strategy/xbattleai/metadata.xml | 27 | ||||
-rw-r--r-- | games-strategy/xbattleai/xbattleai-1.2.2.ebuild | 47 |
5 files changed, 99 insertions, 0 deletions
diff --git a/games-strategy/xbattleai/ChangeLog b/games-strategy/xbattleai/ChangeLog new file mode 100644 index 000000000000..c5a0cb0b3324 --- /dev/null +++ b/games-strategy/xbattleai/ChangeLog @@ -0,0 +1,10 @@ +# ChangeLog for games-strategy/xbattleai +# Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-strategy/xbattleai/ChangeLog,v 1.1 2006/03/22 04:09:19 wolf31o2 Exp $ + +*xbattleai-1.2.2 (22 Mar 2006) + + 22 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org> +metadata.xml, + +xbattleai-1.2.2.ebuild: + Initial import. Ebuild by Mark Miller <mark@mirell.org>. Closing bug #72886. + diff --git a/games-strategy/xbattleai/Manifest b/games-strategy/xbattleai/Manifest new file mode 100644 index 000000000000..4f45053be402 --- /dev/null +++ b/games-strategy/xbattleai/Manifest @@ -0,0 +1,12 @@ +MD5 2e81bff34ded483037ea080c8e3ffaf8 ChangeLog 433 +RMD160 aa51b5468650dd989b20f50d374f67d4f561e920 ChangeLog 433 +SHA256 a83bfd4920694919de49685d7fb94a80b65426efddd78c7871818ae56ffb6931 ChangeLog 433 +MD5 ef6d619814e40e5ab727fbafc4bd431c files/digest-xbattleai-1.2.2 241 +RMD160 42cb0991329c1145e4ea1e8a4f210b44e294b24c files/digest-xbattleai-1.2.2 241 +SHA256 0a568533e87d54c2947d72bfe0fe692857551d5bbc2d5703960fef614f4c4f10 files/digest-xbattleai-1.2.2 241 +MD5 053adb5a213c70eef1becc4974c7ade4 metadata.xml 1360 +RMD160 21f3335fb7d0a292d70c9e5062d189e5573a786a metadata.xml 1360 +SHA256 49efcf76d81f70450581242e49c24ace5ee353ee2ccd308aba553447c927efda metadata.xml 1360 +MD5 cc2ac22efee4063f822e6437e9213fa0 xbattleai-1.2.2.ebuild 1230 +RMD160 f657f238273ebad8354b011b8bb22343ce003f8b xbattleai-1.2.2.ebuild 1230 +SHA256 c65d61c19cf64f0564947434ecb2c74867a2820bc2426f00cd8c8ee50eda191f xbattleai-1.2.2.ebuild 1230 diff --git a/games-strategy/xbattleai/files/digest-xbattleai-1.2.2 b/games-strategy/xbattleai/files/digest-xbattleai-1.2.2 new file mode 100644 index 000000000000..cfc06695fcc3 --- /dev/null +++ b/games-strategy/xbattleai/files/digest-xbattleai-1.2.2 @@ -0,0 +1,3 @@ +MD5 465276cb92db47db1537a09e9227cf1e xbattleai-1.2.2.tgz 1511991 +RMD160 f6911383ab6300e8e10d1f8a3f420de461ee0b9c xbattleai-1.2.2.tgz 1511991 +SHA256 1335924013b5cf603a21990fd59dce8c6c9a359ede8d47be2880b7e4bf8b512b xbattleai-1.2.2.tgz 1511991 diff --git a/games-strategy/xbattleai/metadata.xml b/games-strategy/xbattleai/metadata.xml new file mode 100644 index 000000000000..e46af3a374bc --- /dev/null +++ b/games-strategy/xbattleai/metadata.xml @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +<maintainer> +<email>mr_bones_@gentoo.org</email> +<name>Michael Sterrett</name> +</maintainer> +<longdescription> +From the HOMEPAGE: +XBattle is a concurrent multi-player arcade/strategy game that captures +the dynamics of a wide range of military situations through numerous +options. The game board is a matrix of game cells which can be occupied +by troops of various colors, with troop strength indicated by the size of +colored markers within a cell. Troops are commanded by clicking the mouse +near the edge of an occupied cell in the direction that movement is to take +place. XBattle is concurrent, so that commands are given continuously by +all players without waiting for turns. A command will be acknowledged by +the appearance of a command vector, and thereafter, in each update cycle, +a certain proportion of the troops will move from the source cell to the +destination cell. In this way, troops can be slowly redistributed via +supply lines which steadily deliver troops to their endpoints. Troops +of different colors engage in battle whenever they come to occupy the +same cell. A wide variety of options are available for configuring troop +movement, distribution, and production. +</longdescription> +</pkgmetadata> diff --git a/games-strategy/xbattleai/xbattleai-1.2.2.ebuild b/games-strategy/xbattleai/xbattleai-1.2.2.ebuild new file mode 100644 index 000000000000..5bfa0f38a6a9 --- /dev/null +++ b/games-strategy/xbattleai/xbattleai-1.2.2.ebuild @@ -0,0 +1,47 @@ +# Copyright 1999-2006 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-strategy/xbattleai/xbattleai-1.2.2.ebuild,v 1.1 2006/03/22 04:09:19 wolf31o2 Exp $ + +inherit games + +DESCRIPTION="A multi-player game of strategy and coordination" +HOMEPAGE="http://www.lysator.liu.se/~mbrx/XBattleAI/index.html" +SRC_URI="http://www.lysator.liu.se/~mbrx/XBattleAI/${P}.tgz" + +LICENSE="xbattle" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="" + +# Since this uses similar code and the same binary name as the original XBattle, +# we want to make sure you can't install both at the same time + +RDEPEND="|| ( + ( + x11-libs/libXext + x11-libs/libX11 ) + virtual/x11 )" +DEPEND="${RDEPEND} + || ( + ( + x11-proto/xproto + x11-libs/libX11 + app-text/rman + x11-misc/imake ) + virtual/x11 ) + !games-strategy/xbattle" + +src_unpack() { + unpack ${A} + cd "${S}" + sed -i -e "/TARGET/s:/usr/bin/:${GAMES_BINDIR}:" Makefile || die "sed Makefile failed" +} + +src_install() { + dogamesbin "xbattle" || die "installing the binary failed" + insinto "${GAMES_DATADIR}/${PN}" + doins -r xbas xbos xbts || die "installing data failed" + newman xbattle.man xbattle.6 + dodoc README xbattle.dot + prepgamesdirs +} |