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author | Michael Sterrett <mr_bones_@gentoo.org> | 2010-04-04 20:46:55 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2010-04-04 20:46:55 +0000 |
commit | f170ac8c8dae0ec516a962eea7267503373414b4 (patch) | |
tree | b4f1e55f987726562abbc102b69b90489b1ace8f /games-strategy | |
parent | Fix usage of python.eclass, thanks to Arfrever for mentioning it. (diff) | |
download | gentoo-2-f170ac8c8dae0ec516a962eea7267503373414b4.tar.gz gentoo-2-f170ac8c8dae0ec516a962eea7267503373414b4.tar.bz2 gentoo-2-f170ac8c8dae0ec516a962eea7267503373414b4.zip |
version bump
(Portage version: 2.1.7.17/cvs/Linux i686)
Diffstat (limited to 'games-strategy')
7 files changed, 231 insertions, 1 deletions
diff --git a/games-strategy/scorched3d/ChangeLog b/games-strategy/scorched3d/ChangeLog index d11e0d9e4213..16bfba26fe24 100644 --- a/games-strategy/scorched3d/ChangeLog +++ b/games-strategy/scorched3d/ChangeLog @@ -1,6 +1,14 @@ # ChangeLog for games-strategy/scorched3d # Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/scorched3d/ChangeLog,v 1.67 2010/03/10 20:19:11 ssuominen Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/scorched3d/ChangeLog,v 1.68 2010/04/04 20:46:55 mr_bones_ Exp $ + +*scorched3d-43 (04 Apr 2010) + + 04 Apr 2010; Michael Sterrett <mr_bones_@gentoo.org> + +scorched3d-43.ebuild, +files/scorched3d-43-fixups.patch, + +files/scorched3d-43-gcc43.patch, +files/scorched3d-43-libpng14.patch, + +files/scorched3d-43-odbc.patch, +files/scorched3d-43-win32.patch: + version bump 10 Mar 2010; Samuli Suominen <ssuominen@gentoo.org> scorched3d-42.1.ebuild, +files/scorched3d-42.1-libpng14.patch: diff --git a/games-strategy/scorched3d/files/scorched3d-43-fixups.patch b/games-strategy/scorched3d/files/scorched3d-43-fixups.patch new file mode 100644 index 000000000000..36a027cb60cc --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-43-fixups.patch @@ -0,0 +1,58 @@ +diff -ru scorched.orig/configure-al.m4 scorched/configure-al.m4 +--- scorched.orig/configure-al.m4 2008-03-03 16:17:18.000000000 -0500 ++++ scorched/configure-al.m4 2009-02-15 20:43:35.000000000 -0500 +@@ -7,25 +7,9 @@ + [ --disable-openaltest Do not try to compile and run a test OpenAL program], + , enable_openaltest=yes) + AC_MSG_CHECKING(for OpenAL support) +-AC_PATH_PROG(OPENAL_CONFIG, openal-config, no) +-if test x$OPENAL_CONFIG = xno; then +- echo "*** The openal-config script installed by OpenAL could not be found" +- echo "*** Make sure openal-config is in your path, or set the OPENAL_CONFIG" +- echo "*** environment variable to the full path to openal-config." +- +- AC_MSG_ERROR([*** Can't find the openal library. Try: http://www.openal.org/]) +-else +- +- if test x"$use_static_openal" = x"yes"; then +- AL_LIBS="/usr/local/lib/libopenal.a" +- else +- AL_LIBS="`$OPENAL_CONFIG --libs`" +- fi +- +- AL_CFLAGS="`$OPENAL_CONFIG --cflags`" +- +- AC_MSG_RESULT(yes) +-fi ++AL_LIBS="-lopenal" ++AL_CFLAGS="-I/usr/include/AL" ++AC_MSG_RESULT(yes) + + AC_MSG_CHECKING(for Freealut support) + AC_PATH_PROG(FREEALUT_CONFIG, freealut-config, no) +diff -ru scorched.orig/configure.ac scorched/configure.ac +--- scorched.orig/configure.ac 2008-03-03 16:17:18.000000000 -0500 ++++ scorched/configure.ac 2009-02-15 20:40:30.000000000 -0500 +@@ -13,22 +13,6 @@ + AC_PROG_INSTALL + AC_PROG_RANLIB + +-LDFLAGS="-L/usr/X11R6/lib -L/usr/X11R6" +-CPPFLAGS="-I/usr/X11R6/include -I/usr/X11R6" +- +-if test `uname` == Darwin; then +-LDFLAGS="$LDFLAGS -lmx" +-CPPFLAGS="$CPPFLAGS -DFFTW_USE_DOUBLE -D__DARWIN__ -D__MACOSX__" +-else +-LDFLAGS="$LDFLAGS -L/usr/local/lib" +-CPPFLAGS="$CPPFLAGS -I/usr/local/include" +-fi +- +-AC_CHECK_LIB(fridge, beer, echo "Hmm?!",[ +- echo "Warning: No beer found in fridge!"; +- echo "We highly suggest that you rectify this situation immediately." +-]) +- + AC_ARG_ENABLE(serveronly, + [ --enable-serveronly Enable server only compilation], + , enable_serveronly=no, diff --git a/games-strategy/scorched3d/files/scorched3d-43-gcc43.patch b/games-strategy/scorched3d/files/scorched3d-43-gcc43.patch new file mode 100644 index 000000000000..b235f07c585f --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-43-gcc43.patch @@ -0,0 +1,24 @@ +diff -ur scorched.old/src/common/common/main.h scorched/src/common/common/main.h +--- scorched.old/src/common/common/main.h 2009-02-18 20:06:22.000000000 +0200 ++++ scorched/src/common/common/main.h 2009-02-18 20:07:18.000000000 +0200 +@@ -40,7 +40,7 @@ + void _no_storage()
+ {
+ printf("Failed to allocate memory!!");
+- std::exit(1);
++ exit(1);
+ }
+
+ void run_main(int argc, char *argv[], OptionsParameters ¶ms)
+diff -ur scorched.old/src/common/porting/windows.h scorched/src/common/porting/windows.h +--- scorched.old/src/common/porting/windows.h 2009-02-18 20:06:22.000000000 +0200 ++++ scorched/src/common/porting/windows.h 2009-02-18 20:06:46.000000000 +0200 +@@ -20,7 +20,7 @@ + typedef unsigned short WORD;
+ typedef unsigned char BYTE;
+
+-typedef int HWND;
++// typedef int HWND;
+ typedef void * HINSTANCE;
+ typedef int WPARAM;
+ typedef int LPARAM;
diff --git a/games-strategy/scorched3d/files/scorched3d-43-libpng14.patch b/games-strategy/scorched3d/files/scorched3d-43-libpng14.patch new file mode 100644 index 000000000000..d61a2b6ac485 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-43-libpng14.patch @@ -0,0 +1,40 @@ +http://bugs.gentoo.org/show_bug.cgi?id=308867 + +--- src/common/image/ImagePng.cpp ++++ src/common/image/ImagePng.cpp +@@ -189,7 +189,7 @@ bool ImagePng::loadFromBuffer(NetBuffer + info_ptr = png_create_info_struct(png_ptr);
+ if (info_ptr == NULL)
+ {
+- png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
++ png_destroy_read_struct(&png_ptr, NULL, NULL);
+ return false;
+ }
+
+@@ -200,7 +200,7 @@ bool ImagePng::loadFromBuffer(NetBuffer + if (setjmp(png_jmpbuf(png_ptr)))
+ {
+ /* Free all of the memory associated with the png_ptr and info_ptr */
+- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
++ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
+ /* If we get here, we had a problem reading the file */
+ return false;
+ }
+@@ -258,7 +258,7 @@ bool ImagePng::loadFromBuffer(NetBuffer + }
+ else
+ {
+- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
++ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
+
+ Logger::log(S3D::formatStringBuffer(
+ "Invalid PNG format.\n"
+@@ -272,7 +272,7 @@ bool ImagePng::loadFromBuffer(NetBuffer + // END NEW CODE
+
+ /* clean up after the read, and free any memory allocated - REQUIRED */
+- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
++ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
+
+ /* that's it */
+ return true;
diff --git a/games-strategy/scorched3d/files/scorched3d-43-odbc.patch b/games-strategy/scorched3d/files/scorched3d-43-odbc.patch new file mode 100644 index 000000000000..355755e7cdb0 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-43-odbc.patch @@ -0,0 +1,17 @@ +When x11-libs/wxGTK is built with the odbc use flag, scorched3d fails to build. +bug #285384 - patch from Bob Johnson + +diff -urN scorched/src/common/porting/windows.h fix_scorched/src/common/porting/windows.h +--- scorched/src/common/porting/windows.h 2009-09-21 10:21:16.000000000 -0700 ++++ fix_scorched/src/common/porting/windows.h 2009-09-21 10:39:02.000000000 -0700 +@@ -11,8 +11,8 @@ +
+ typedef char * LPSTR;
+ typedef const char * LPCTSTR;
+-typedef unsigned int DWORD;
+-typedef unsigned int * LPDWORD;
++typedef unsigned long DWORD;
++typedef DWORD * LPDWORD;
+ typedef unsigned char * LPBYTE;
+ typedef int INT;
+ typedef long LONG;
diff --git a/games-strategy/scorched3d/files/scorched3d-43-win32.patch b/games-strategy/scorched3d/files/scorched3d-43-win32.patch new file mode 100644 index 000000000000..8b63d509147c --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-43-win32.patch @@ -0,0 +1,19 @@ +diff -ur scorched.old/src/common/porting/windows.h scorched/src/common/porting/windows.h +--- scorched.old/src/common/porting/windows.h 2009-12-17 15:18:41.000000000 +0200 ++++ scorched/src/common/porting/windows.h 2009-12-17 15:22:20.000000000 +0200 +@@ -9,6 +9,7 @@ + #include <ctype.h>
+ #include <common/Defines.h>
+
++#ifdef _WIN32
+ typedef char * LPSTR;
+ typedef const char * LPCTSTR;
+ typedef unsigned int DWORD;
+@@ -27,6 +28,7 @@ + typedef int LRESULT;
+ typedef void * HDC;
+ typedef void * HGLRC;
++#endif /* _WIN32 */
+
+ #define _strnicmp(a,b,c) strncasecmp(a,b,c)
+ #define stricmp(a,b) strcasecmp(a,b)
diff --git a/games-strategy/scorched3d/scorched3d-43.ebuild b/games-strategy/scorched3d/scorched3d-43.ebuild new file mode 100644 index 000000000000..9016ad1f65bb --- /dev/null +++ b/games-strategy/scorched3d/scorched3d-43.ebuild @@ -0,0 +1,64 @@ +# Copyright 1999-2010 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-strategy/scorched3d/scorched3d-43.ebuild,v 1.1 2010/04/04 20:46:55 mr_bones_ Exp $ + +EAPI=2 +WX_GTK_VER=2.8 +inherit autotools eutils wxwidgets games + +DESCRIPTION="Multi-player tank battle in 3D (OpenGL)" +HOMEPAGE="http://www.scorched3d.co.uk/" +SRC_URI="mirror://sourceforge/${PN}/Scorched3D-${PV}-src.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~ppc64 ~x86" +IUSE="dedicated mysql" + +DEPEND="media-libs/libsdl[video] + media-libs/sdl-net + media-libs/libpng + media-libs/jpeg:0 + dev-libs/expat + !dedicated? ( + virtual/opengl + virtual/glu + media-libs/libogg + media-libs/libvorbis + media-libs/openal + media-libs/freealut + x11-libs/wxGTK:2.8[X] + media-libs/freetype:2 + sci-libs/fftw:3.0 + ) + mysql? ( virtual/mysql )" + +S=${WORKDIR}/scorched + +src_prepare() { + epatch "${FILESDIR}"/${P}-*.patch + eautoreconf +} + +src_configure() { + egamesconf \ + --disable-dependency-tracking \ + --with-fftw=/usr \ + --with-ogg=/usr \ + --with-vorbis=/usr \ + --datadir="${GAMES_DATADIR}/${PN}" \ + --with-docdir="/usr/share/doc/${PF}" \ + --with-wx-config="${WX_CONFIG}" \ + --without-pgsql \ + $(use_with mysql) \ + $(use_enable dedicated serveronly) +} + +src_install() { + emake DESTDIR="${D}" install || die "emake install failed" + if ! use dedicated ; then + newicon data/images/tank.bmp ${PN}.bmp + make_desktop_entry ${PN} "Scorched 3D" /usr/share/pixmaps/${PN}.bmp + fi + prepgamesdirs +} |