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authorMichael Sterrett <mr_bones_@gentoo.org>2008-08-29 05:31:34 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2008-08-29 05:31:34 +0000
commit7ebeefa09bd22c8e68c12b51a0f4f5086abfc166 (patch)
tree30c7ed937604789cf29cc577e2c36e4a0bc76faf /games-strategy
parentFixup rpmoffset #235290. (diff)
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version bump
(Portage version: 2.1.4.4)
Diffstat (limited to 'games-strategy')
-rw-r--r--games-strategy/freeciv/ChangeLog8
-rw-r--r--games-strategy/freeciv/freeciv-2.1.6.ebuild180
2 files changed, 187 insertions, 1 deletions
diff --git a/games-strategy/freeciv/ChangeLog b/games-strategy/freeciv/ChangeLog
index 78de5b9325a6..af21c33dc055 100644
--- a/games-strategy/freeciv/ChangeLog
+++ b/games-strategy/freeciv/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-strategy/freeciv
# Copyright 2002-2008 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/ChangeLog,v 1.77 2008/08/24 11:35:30 corsair Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/ChangeLog,v 1.78 2008/08/29 05:31:34 mr_bones_ Exp $
+
+*freeciv-2.1.6 (29 Aug 2008)
+
+ 29 Aug 2008; Michael Sterrett <mr_bones_@gentoo.org>
+ +freeciv-2.1.6.ebuild:
+ version bump
24 Aug 2008; Markus Rothe <corsair@gentoo.org> freeciv-2.1.5.ebuild:
Stable on ppc64; bug #234507
diff --git a/games-strategy/freeciv/freeciv-2.1.6.ebuild b/games-strategy/freeciv/freeciv-2.1.6.ebuild
new file mode 100644
index 000000000000..ecf7c4e85bcc
--- /dev/null
+++ b/games-strategy/freeciv/freeciv-2.1.6.ebuild
@@ -0,0 +1,180 @@
+# Copyright 1999-2008 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/freeciv-2.1.6.ebuild,v 1.1 2008/08/29 05:31:34 mr_bones_ Exp $
+
+inherit eutils games
+
+MY_P=${PN}-${PV/_/-}
+DESCRIPTION="multiplayer strategy game (Civilization Clone)"
+HOMEPAGE="http://www.freeciv.org/"
+SRC_URI="ftp://ftp.freeciv.org/pub/freeciv/stable/${MY_P}.tar.bz2
+ !dedicated? (
+ alsa? (
+ ftp://ftp.freeciv.org/freeciv/contrib/audio/soundsets/stdsounds3.tar.gz )
+ esd? (
+ ftp://ftp.freeciv.org/freeciv/contrib/audio/soundsets/stdsounds3.tar.gz )
+ sdl? (
+ ftp://ftp.freeciv.org/freeciv/contrib/audio/soundsets/stdsounds3.tar.gz )
+ )"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~alpha ~amd64 ~mips ~ppc ~ppc64 ~sparc ~x86"
+IUSE="alsa auth dedicated esd gtk nls readline sdl Xaw3d"
+
+RDEPEND="readline? ( sys-libs/readline )
+ !dedicated? (
+ nls? ( virtual/libintl )
+ gtk? ( >=x11-libs/gtk+-2 )
+ !gtk? (
+ Xaw3d? ( x11-libs/Xaw3d )
+ !Xaw3d? (
+ sdl? (
+ media-libs/libsdl
+ media-libs/sdl-image
+ media-libs/freetype
+ )
+ !sdl? ( x11-libs/libXaw )
+ )
+ )
+ media-libs/libpng
+ alsa? (
+ media-libs/alsa-lib
+ media-libs/audiofile
+ )
+ esd? ( media-sound/esound )
+ sdl? ( media-libs/sdl-mixer )
+ auth? ( virtual/mysql )
+ )"
+DEPEND="${RDEPEND}
+ nls? ( sys-devel/gettext )
+ !dedicated? (
+ gtk? ( dev-util/pkgconfig )
+ x11-proto/xextproto
+ )"
+
+S=${WORKDIR}/${MY_P}
+
+pkg_setup() {
+ games_pkg_setup
+ if ! use dedicated ; then
+ if use gtk ; then
+ einfo "The Freeciv Client will be built with the GTK+-2 toolkit"
+ elif use Xaw3d ; then
+ einfo "The Freeciv Client will be built with the Xaw3d toolkit"
+ elif use sdl ; then
+ einfo "The Freeciv Client will be built with the SDL toolkit"
+ else
+ einfo "The Freeciv Client will be built with the Xaw toolkit"
+ fi
+ if ! use esd && ! use alsa && ! use sdl ; then
+ ewarn
+ ewarn "To enable sound support in civclient, you must enable"
+ ewarn "at least one of this USE flags: alsa, esd, sdl"
+ ewarn
+ fi
+ fi
+}
+
+src_unpack() {
+ unpack ${A}
+ cd "${S}"
+
+ # install locales in /usr/share/locale
+ sed -i \
+ -e 's:^\(localedir = \).*:\1/usr/share/locale:' \
+ intl/Makefile.in po/Makefile.in.in \
+ || die "sed failed"
+ sed -i \
+ -e 's:$datadir/locale:/usr/share/locale:' \
+ configure \
+ || die "sed failed"
+
+ # change .desktop category so it's freedesktop complient
+ sed -i \
+ -e '/Icon/ s:\.png::' \
+ bootstrap/freeciv.desktop.in \
+ || die "sed failed"
+ # install the .desktop in /usr/share/applications
+ # install the icons in /usr/share/pixmaps
+ sed -i \
+ -e 's:^\(desktopfiledir = \).*:\1/usr/share/applications:' \
+ -e 's:^\(icon[0-9]*dir = \)$(prefix)\(.*\):\1/usr\2:' \
+ -e 's:^\(icon[0-9]*dir = \)$(datadir)\(.*\):\1/usr/share\2:' \
+ client/Makefile.in \
+ server/Makefile.in \
+ data/Makefile.in \
+ data/icons/Makefile.in \
+ || die "sed failed"
+
+ # remove civclient manpage if dedicated server
+ if use dedicated ; then
+ sed -i \
+ -e '/man_MANS = /s:civclient.6::' \
+ doc/man/Makefile.in \
+ || die "sed failed"
+ fi
+}
+
+src_compile() {
+ local mysoundconf
+ local myclient
+
+ if use dedicated ; then
+ mysoundconf="--disable-alsa --disable-esd --disable-sdl-mixer"
+ myclient="no"
+ else
+ myclient="xaw"
+ use sdl && myclient="sdl"
+ use Xaw3d && myclient="xaw3d"
+ if use gtk ; then
+ myclient="gtk-2.0"
+ fi
+ #FIXME --enable-{alsa,esd,sdl-mixer} actually disable them...
+ #FIXME ==> use --disable-* only, and autodetect to enable.
+ use alsa || mysoundconf="${mysoundconf} --disable-alsa"
+ use esd || mysoundconf="${mysoundconf} --disable-esd"
+ use sdl || mysoundconf="${mysoundconf} --disable-sdl-mixer"
+ fi
+
+ egamesconf \
+ --disable-dependency-tracking \
+ --with-zlib \
+ $(use_enable auth) \
+ $(use_enable nls) \
+ $(use_with readline) \
+ --enable-client=${myclient} \
+ ${mysoundconf} \
+ || die "egamesconf failed"
+
+ emake || die "emake failed"
+}
+
+src_install() {
+ emake DESTDIR="${D}" install || die "emake install failed"
+
+ if ! use dedicated ; then
+ # Install the app-defaults if Xaw/Xaw3d toolkit
+ if ! use gtk && ! use sdl ; then
+ insinto /etc/X11/app-defaults
+ doins data/Freeciv || die "doins failed"
+ fi
+ # Install sounds if at least one sound plugin was built
+ if use alsa || use esd || use sdl ; then
+ insinto "${GAMES_DATADIR}"/${PN}
+ doins -r ../data/stdsounds* || die "doins sounds failed"
+ fi
+ # Create and install the html manual. It can't be done for dedicated
+ # servers, because the 'civmanual' tool is then not built. Also
+ # delete civmanual from the GAMES_BINDIR, because it's then useless.
+ # Note: to have it localized, it should be ran from _postinst, or
+ # something like that, but then it's a PITA to avoid orphan files...
+ ./manual/civmanual || die "civmanual failed"
+ dohtml manual*.html || die "dohtml failed"
+ rm -f "${D}/${GAMES_BINDIR}"/civmanual
+ fi
+
+ dodoc ChangeLog NEWS doc/{BUGS,CodingStyle,HACKING,HOWTOPLAY,README*,TODO}
+
+ prepgamesdirs
+}