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author | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-01-05 19:07:56 +0000 |
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committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-01-05 19:07:56 +0000 |
commit | 5f1f9621c3dcd3f5ba54e2375c7bbb1850129b29 (patch) | |
tree | be623421dbf944f43ed6bcee4b181d2388ba7cbf /dev-games/ode | |
parent | Stable on ppc64; bug #117911 (diff) | |
download | gentoo-2-5f1f9621c3dcd3f5ba54e2375c7bbb1850129b29.tar.gz gentoo-2-5f1f9621c3dcd3f5ba54e2375c7bbb1850129b29.tar.bz2 gentoo-2-5f1f9621c3dcd3f5ba54e2375c7bbb1850129b29.zip |
metadata.xml cleanup
(Portage version: 2.1_pre3-r1)
Diffstat (limited to 'dev-games/ode')
-rw-r--r-- | dev-games/ode/metadata.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/dev-games/ode/metadata.xml b/dev-games/ode/metadata.xml index 7c91771c4bf6..7a6192047d3f 100644 --- a/dev-games/ode/metadata.xml +++ b/dev-games/ode/metadata.xml @@ -4,8 +4,8 @@ <herd>games</herd> <longdescription> ODE is a free, industrial quality library for simulating articulated rigid body -dynamics - for example ground vehicles, legged creatures, and moving objects in VR -environments. It is fast, flexible, robust and platform independent, with advanced -joints, contact with friction, and built-in collision detection. +dynamics - for example ground vehicles, legged creatures, and moving objects in +VR environments. It is fast, flexible, robust and platform independent, with +advanced joints, contact with friction, and built-in collision detection. </longdescription> </pkgmetadata> |