From 33f18beae04a38f00a24ff5c85c99339e17d5074 Mon Sep 17 00:00:00 2001 From: Mike Frysinger Date: Thu, 3 Nov 2005 00:54:45 +0000 Subject: make sure we build with -fno-strict-aliasing Package-Manager: portage-2.0.53_rc7 --- games-fps/quake3/Manifest | 8 ++++---- games-fps/quake3/quake3-1.33_alpha209.ebuild | 5 +++-- 2 files changed, 7 insertions(+), 6 deletions(-) (limited to 'games-fps/quake3') diff --git a/games-fps/quake3/Manifest b/games-fps/quake3/Manifest index 6eefe7d9f750..5b243ce3c0e0 100644 --- a/games-fps/quake3/Manifest +++ b/games-fps/quake3/Manifest @@ -4,11 +4,11 @@ Hash: SHA1 MD5 420d40268fda31888ddc60bdabb37b6c ChangeLog 343 MD5 e1eddf050bceb5ed6cbe9f043b0c9fa9 files/digest-quake3-1.33_alpha209 73 MD5 0a25a9c85ee385ef578cb770a957756d metadata.xml 954 -MD5 b24417ad2044a715018fa2c031429a7a quake3-1.33_alpha209.ebuild 1916 +MD5 44f31084e25704818b6fe13bb5e8e132 quake3-1.33_alpha209.ebuild 1997 -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2 (GNU/Linux) -iD8DBQFDaARogIKl8Uu19MoRArATAJ9d2wH6qr0ax0i4hfCQJfgG7E8y4wCeNOm5 -m4r3BDrFDvrqP903KpqxwLw= -=2N1Q +iD8DBQFDaV/9gIKl8Uu19MoRAquDAJkBuaRQJrSXdDf9qSj/cn4QLHpB3gCcDjLz +JDGGYV8WmqSM3hKdR/oG9pA= +=YYKm -----END PGP SIGNATURE----- diff --git a/games-fps/quake3/quake3-1.33_alpha209.ebuild b/games-fps/quake3/quake3-1.33_alpha209.ebuild index b0856406f0f2..96545dd3807b 100644 --- a/games-fps/quake3/quake3-1.33_alpha209.ebuild +++ b/games-fps/quake3/quake3-1.33_alpha209.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.33_alpha209.ebuild,v 1.1 2005/11/02 00:11:48 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.33_alpha209.ebuild,v 1.2 2005/11/03 00:54:45 vapier Exp $ if [[ ${PV} == "9999" ]] ; then ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk" @@ -42,11 +42,12 @@ src_unpack() { } src_compile() { + # Force -fno-strict-aliasing to fix graphical bugs #110509 emake \ TEMPDIR="${T}" \ CC="$(tc-getCC)" \ ARCH=$(tc-arch-kernel) \ - OPTIMIZE="${CFLAGS}" \ + OPTIMIZE="${CFLAGS} -fno-strict-aliasing" \ DEFAULT_BASEDIR="${GAMES_DATADIR}/quake3" \ DEFAULT_LIBDIR="${GAMES_LIBDIR}/quake3" \ || die -- cgit v1.2.3-65-gdbad