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<header><div class="title"><a href="index.html"><h1 aria-label="title">Ghostscript documentation</h1><h2 aria-label="version"></h2></a></div><a href="Search.htm" aria-label="Search" id="searchSite"><div class="search"></div></a></header>
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<!--START EDITING HERE-->
<h1>The GhostPDL Interpreter Framework</h1>
<h2><a name="toc"></a>Table of contents</h2>
<ul class="toc">
<li><a href="#What_Is_This">What is the GhostPDL Interpreter Framework?</a></li>
<li><a href="#API">The API</a></li>
<li>
<ul>
<li><a href="#run">The run_string functions</a></li>
<li><a href="#string_vs_file">String vs File functions</a></li>
</ul>
</li>
<li><a href="#executable">The GPDL executable</a></li>
<li><a href="#different_switches">Differences in switches from Ghostscript</a></li>
<li><a href="#languages">Supported languages</a></li>
<li>
<ul>
<li><a href="#PJL">PJL</a></li>
<li><a href="#PCL">PCL</a></li>
<li><a href="#PCLXL">PCLXL</a></li>
<li><a href="#XPS">XPS</a></li>
<li><a href="#POSTSCRIPT">POSTSCRIPT</a></li>
<li><a href="#URF">URF</a></li>
<li><a href="#JPG">JPG</a></li>
<li><a href="#PWG">PWG</a></li>
<li><a href="#TIFF">TIFF</a></li>
<li><a href="#JBIG2">JBIG2</a></li>
<li><a href="#JP2K">JP2K</a></li>
<li><a href="#PNG">PNG</a></li>
</ul>
</li>
<li><a href="#new_language">Adding a new language</a></li>
<li>
<ul>
<li><a href="proc_characteristics">proc_characteristics</a></li>
<li><a href="proc_allocate_interp_instance">proc_allocate_interp_instance</a></li>
<li><a href="proc_get_device_memory">proc_get_device_memory</a></li>
<li><a href="proc_set_param">proc_set_param</a></li>
<li><a href="proc_add_path">proc_add_path</a></li>
<li><a href="proc_post_args_init">proc_post_args_init</a></li>
<li><a href="proc_init_job">proc_init_job</a></li>
<li><a href="proc_run_prefix_commands">proc_run_prefix_commands</a></li>
<li><a href="proc_process_file">proc_process_file</a></li>
<li><a href="proc_process_begin">proc_process_begin</a></li>
<li><a href="proc_process">proc_process</a></li>
<li><a href="proc_process_end">proc_process_end</a></li>
<li><a href="proc_flush_to_eoj">proc_flush_to_eoj</a></li>
<li><a href="proc_process_eof">proc_process_eof</a></li>
<li><a href="proc_report_errors">proc_report_errors</a></li>
<li><a href="proc_dnit_job">proc_dnit_job</a></li>
<li><a href="proc_deallocate_interp_instance">proc_deallocate_interp_instance</a></li>
</ul>
</li>
</ul>
<!-- [1.2 end table of contents] =========================================== -->
<!-- [1.3 begin hint] ====================================================== -->
<p>For other information, see the <a href="Readme.htm">Ghostscript overview</a>.</p>
<!-- [1.3 end hint] ======================================================== -->
<hr>
<!-- [1.0 end visible header] ============================================== -->
<!-- [2.0 begin contents] ================================================== -->
<h2><a name="What_Is_This"></a>What is the GhostPDL Interpreter Framework?</h2>
<p>
The GhostPDL interpreter framework (henceforth, just GhostPDL) is
a framework into which multiple interpreters can be fitted, together
with a set of interpreters for different input "languages".</p>
<p>The intent is that a build of GPDL will behave as much as possible
like a build of Ghostscript, but should be able to transparently
cope with as many different input formats as it has interpreters built
into it.</p>
<p>It can be built as a dynamic link library
(DLL) on Microsoft Windows, as a shared object on the
Linux, Unix and MacOS X platforms. With some changes, it could be built
as a static library.</p>
<p>The reason we dub it a "Framework" is that it is
designed to be modular, and to readily allow new interpreters to be
swapped in and out to extend and customise its capabilities.</p>
<p>Jobs must be separated by <code>UEL</code> (Universal End of Language)
code sequences (or PJL fragments, which implicitly start with a
<code>UEL</code> marker).</p>
<h2><a name="API"></a>The API</h2>
<p>The API for GPDL (found in <a href="../pcl/pl/plapi.h">plapi.h</a>)
is deliberately designed to be nearly identical
to that for Ghostscript itself (found in <a href="../psi/iapi.h">iapi.h</a>).
Details of Ghostscript's API can be
found <a href="API.htm">here</a>, and we refer you to that. Only
differences from that API will be documented here. In particular
the differences in the handling of switches within the
<code>gsapi_init_with_args</code> are documented
<a href="#different_switches">here</a>.</p>
<p>Our intent is that existing users of the Ghostscript API should be
able to drop a GPDL DLL in as a replacement with little to no code
changes.</p>
<h3><a name="run"></a>The run_string APIs</h3>
<p>The <code>run_string</code> APIs have parameters for
<code>int user_errors</code> and <code>int *error_code</code>.
Within Ghostscript, these allow a caller to bypass the language's
standard error handling, and to trap errors externally.
This makes no sense within a printer implementation (and, in
particular, no sense for a postscript interpreter running
jobs within a JobServer loop as GPDL does). Thus these
parameters are kept for ABI compatibility, but are largely
ignored within the GPDL implementation of gsapi.
For sanity, pass 0 for <code>user_errors</code>, and expect
<code>*error_code</code> to be set to 0 on exit.</p>
<h3><a name="string_vs_file"></a>String vs File functions</h3>
<p>Some file types, such as Postscript and PCL, are designed to be
'streamable'; that is to say that the files can be fed in and
consumed as they are interpreted. Other file types, such as PDF or
XPS require the whole file to be available so that the interpreters
can seek back and forth within it to extract the data they require.</p>
<p>Traditionally, Ghostscript has relied upon the caller knowing
which type of data is which; streamable data can be fed in to the
system using the <code>gsapi_run_string</code> APIs, and complete files
of data can be fed in using <code>gsapi_run_file</code> or
<code>gsapi_init_with_args</code> APIs. Streamable data contained
with a file is simple to deal with, as it's trivial for an interpreter
to read bytes from a file, but doing random access on a stream is
much harder.</p>
<p>In systems where data is being streamed in, but it is required
to be available for random access, the entire stream must be buffered
for presentation to the language interpreters. With Ghostscript,
the responsibility for doing this fell to the caller. Unfortunately,
this means that the caller also has to be responsible for scanning
the incoming data to spot when it is in a format that requires
buffering. With the explosion of formats that GPDL supports this
quickly becomes unpalatable.</p>
<p>While the caller is still free to do such buffering of data
itself, GPDL will do it automatically if required. If a language
spots that data being fed to it via the <code>gsapi_run_string</code>
APIs is in a format that requires buffering, the entire string of
data will be automatically collected together, and then be
represented internally to the <code>gsapi_run_file</code> API.</p>
<p>The current implementation buffers the data in memory. Alternative
implementations could use a backing store if such a thing were
available. For server based applications the use of memory is not
likely to be a problem (assuming reasonably sized input files at least).
For printer integrations, it's entirely possible that no backing
store will be available, so RAM may be the only option. Integrators
may wish to place a limit on the size of files that can be buffered
in this way.</p>
<h2><a name="executable"></a>The GPDL executable</h2>
<p>
The GPDL executable is a small executable that loads the DLL/shared object,
and implements, pretty much, the interface described in the
<a href="Use.htm">usage documentation</a> for Ghostscript, but capable of
reading any of the configured languages. This executable provides all
the interaction with the windowing system, including image windows.</p>
<p>Areas where the GPDL executable differs from the Ghostscript
executable are described <a href="#different_switches">below</a>. These
are primarily to do with (slightly) esoteric requirements when
running Postscript in an interactive environment. Whereas Ghostscript
is a generic Postscript interpreter, GPDL is unashamedly targeted
as a print processor.</p>
<p>
The GPDL framework's library name and characteristics differ
for each platform:</p>
<ul>
<li>The Win32 DLL <code>gpdldll32.dll</code>
can be used by multiple programs simultaneously, but only once
within each process.</li>
<li>The Linux shared object <code>libgs.so</code>
can be used by multiple programs simultaneously.</li>
</ul>
<p>
The source for the executable is in <code>plw</code>*.* (Windows)
and <code>plx</code>*.* (Linux/Unix).
See these source files for examples of how to use the DLL.</p>
<p>
At this stage, GhostPDL does not support multiple instances
of the interpreter within a single process.</p>
<h2><a name="different_switches"></a>Differences in switches from Ghostscript</h3>
<p>The <code>gsapi_init_with_args</code> API entrypoint takes a
set of arguments, which can include various switches. We document
the differences between Ghostscript's handling of switches and
GhostPDLs here. The GhostPDL executable directly maps parameters
given on the command-line into this list, so this list of differences
applies both to API calls and uses of the executable.</p>
<p>GhostPDL does not support the <code>-_</code>, <code>-+</code>,
<code>-@</code>, <code>-B</code>, <code>-F</code>, <code>-M</code>,
<code>-N</code>, <code>-P</code>, <code>-u</code>, and <code>-X</code>
switches that Ghostscript does.
<p>GhostPDL supports a few switches that the Ghostscript executable
does not.</p>
<ul>
<li><b><code>-E #</code>:</b> Sets the "error reporting mode"
for PCL/PXL.</li>
<li><b><code>-H #x#x#x#</code>:</b> Sets the hardware margins to the
given left/bottom/right/top values (in points).</li>
<li><b><code>-j <string></code>:</b> Passes the string to the
PJL level. The string is split on ';'.</li>
<li><b><code>-J</code>:</b> Same as <code>-j</code>.</li>
<li><b><code>-l {RTL,PCL5E,PCL5C}</code>:</b> Sets the
"personality" of the PCL/PXL interpreter.</li>
<li><b><code>-L <language></code>:</b> Sets the language
to be used. Run with <code>-L</code> and no string to see a list
of languages supported in your build.</li>
<li><b><code>-m #x#</code>:</b> Sets the margin values to the
left/bottom values (in points).</li>
</ul>
<h2><a name="languages"></a>Supported languages</h2>
<p>The following is a (possibly non-exhaustive) list of languages
for which implementations exist for GhostPDL. We use the term
"language" to include both full page description languages
(such as PCL, Postscript and XPS), and handlers for simpler formats
(such as JPEG, PNG and TIFF).</p>
<p>It is inherent in the design that new handlers can be included,
and unwanted formats can be dropped from any given build/integration.</p>
<h3><a name="PJL"></a>PJL</h3>
<p>PJL is special, in that it is the central language implementation
to which we return between all jobs. As such it always appears first
in the list, and must be present in all builds.</p>
<h3><a name="PCL"></a>PCL</h3>
<p>The PCL language implementation supports PCL5C/PXL5E and HPGL/2
with RTL.</p>
<h3><a name="PCLXL"></a>PCLXL</h3>
<p>The PCLXL language implementation supports PCLXL.</p>
<h3><a name="XPS"></a>XPS</h3>
<p>The XPS language implementation supports the XML Paper Specification
format, as used in modern Windows systems printing pipelines.</p>
<h3><a name="POSTSCRIPT"></a>POSTSCRIPT</h3>
<p>The POSTSCRIPT language implementation is the Ghostscript
Postscript interpreter, as described in the accompanying
documentation.</p>
<h3><a name="URF"></a>URF</h3>
<p>Currently available to commercial customers only, the URF language
implementation implements support for the URF file format, as used
by Apple Airprint.</p>
<h3><a name="JPG"></a>JPG</h3>
<p>The JPG language implementation supports JPEG files
(in both JFIF and EXIF formats).</p>
<h3><a name="PWG"></a>PWG</h3>
<p>The PWG language implementation supports PWG
(Printer Working Group) format files.</p>
<h3><a name="TIFF"></a>TIFF</h3>
<p>The TIFF language implementation supports TIFF format files in
a variety of compression formats, depending on the exact configuration
of libtiff used in the build.</p>
<h3><a name="JBIG2"></a>JBIG2</h3>
<p>The JBIG2 language implementation supports JBIG2 format images.</p>
<h3><a name="JP2K"></a>JP2K</h3>
<p>The JP2K language implementation supports JPEG2000 and JPX format
images.</p>
<h3><a name="PNG"></a>PNG</h3>
<p>The PNG language implementation supports PNG format images.</p>
<h2><a name="new_language"></a>Adding a new language</h2>
<p>Each language implementation in the system appears as an instance
of a <code>pl_interp_implementation_t</code> structure.
<pre>
typedef struct pl_interp_implementation_s
{
/* Procedure vector */
pl_interp_proc_characteristics_t proc_characteristics;
pl_interp_proc_allocate_interp_instance_t proc_allocate_interp_instance;
pl_interp_proc_get_device_memory_t proc_get_device_memory;
pl_interp_proc_set_param_t proc_set_param;
pl_interp_proc_add_path_t proc_add_path;
pl_interp_proc_post_args_init_t proc_post_args_init;
pl_interp_proc_init_job_t proc_init_job;
pl_interp_proc_run_prefix_commands_t proc_run_prefix_commands;
pl_interp_proc_process_file_t proc_process_file;
pl_interp_proc_process_begin_t proc_process_begin;
pl_interp_proc_process_t proc_process;
pl_interp_proc_process_end_t proc_process_end;
pl_interp_proc_flush_to_eoj_t proc_flush_to_eoj;
pl_interp_proc_process_eof_t proc_process_eof;
pl_interp_proc_report_errors_t proc_report_errors;
pl_interp_proc_dnit_job_t proc_dnit_job;
pl_interp_proc_deallocate_interp_instance_t
proc_deallocate_interp_instance;
void *interp_client_data;
} pl_interp_implementation_t;
</pre>
<p>This structure consists of series of function pointers, each
of which performs some portion of the processing required to handle
detection of language type and processing of data. These function
pointers are described in detail below.</p>
<p>In addition, the <code>interp_client_data</code> field is
used to hold the running state of a given interpreter.</p>
<p>All the languages to be supported in the build are listed
in the <code>pdl_implementations</code> array in
<a href="../pcl/pl/plimpl.c">plimpl.c</a>. To add a new implementation
the name of the appropriate <code>pl_interp_implementation_t</code>
should be added here.</a>
<p>The existing range of language implementations may prove useful
as references when implementing new ones. They can be found as
<code>gpdl/*top.c</code>. In particular,
<code><a href="../gpdl/pngtop.c">pngtop.c</a></code> is a simple
implementation of a well-defined, relatively simple file format
(PNG), based upon a well-known and well-documented library (libpng),
so is probably a good place to start.</p>
<h3><a name="proc_characteristics"></a>proc_characteristics</h3>
<pre>
typedef const pl_interp_characteristics_t
*(*pl_interp_proc_characteristics_t) (const pl_interp_implementation_t *);
</pre>
<p>This entrypoint is called to request details of the characteristics
of the language. This must be implemented in all instances.</p>
<p>This returns a pointer to a <code>pl_interp_characteristics_t</code>
structure:</p>
<pre>
typedef struct pl_interp_characteristics_s
{
const char *language; /* generic language should correspond with
HP documented PJL name */
int (*auto_sense)(const char *string, int length); /* routine used to detect language - returns a score: 0 is definitely not, 100 is definitely yes. */
const char *manufacturer; /* manuf str */
const char *version; /* version str */
const char *build_date; /* build date str */
} pl_interp_characteristics_t;
</pre>
<p>The <code>language</code> entry contains a simple NULL terminated
string that names the interpreter. Similarly, the <code>manufacturer</code>,
<code>version</code>, and <code>build_date</code> fields are for
informational purposes only.</p>
<p>The <code>auto_sense</code> function is called with a prefix of data
from each new source. Each language is passed the data in turn, and
"scores;" according to how sure it is the file is that format.</p>
<p>For many file formats this means looking for known in the first
few bytes (such as PNG or TIFF looking for their signature bytes). For
others, such as XPS, the best that can be done is to spot that it's a
zip file. For still others, such as PCL, heuristics have to be used.</p>
<p>A 'definite' match is returned as 100, a definite rejection as 0, with
intermediate values used appropriately.</p>
<h3><a name="proc_allocate_interp_instance"></a>proc_allocate_interp_instance</h3>
<pre>
typedef int (*pl_interp_proc_allocate_interp_instance_t)
(pl_interp_implementation_t *,
gs_memory_t *);
</pre>
<p>On startup, the GPDL library calls around all the languages
via this function, getting them to allocate themselves an instance.
What this means will vary between languages, but typically it involves
allocating a state structure, and storing the pointer to that in the
<code>interp_client_data</code> pointer of the
<code>pl_interp_implementation_t *</code>. Part of this state structure
will typically be a <code>gstate</code> to use to drive the graphics
library.</p>
<h3><a name="proc_get_device_memory"></a>proc_get_device_memory</h3>
<pre>
typedef gs_memory_t *(*pl_interp_proc_get_device_memory_t)
(pl_interp_implementation_t *);
</pre>
<p>On shutdown, the GPDL library calls around all the languages
via this function, getting them to release their resources and
deallocate any memory.</p>
<h3><a name="proc_set_param"></a>proc_set_param</h3>
<pre>
typedef int (*pl_interp_proc_set_param_t) (pl_interp_implementation_t *,
pl_set_param_type,
const char *,
const void *);
</pre>
<p>Some languages (particularly Postscript) can have their behaviour
changed by the use of parameters. This function provides a generic
method for the GPDL library to pass parameters into a language. Each
language is free to ignore the parameters that do not apply to it. For
most languages, this can safely be passed as <code>NULL</code>.</p>
<h3><a name="proc_add_path"></a>proc_add_path</h3>
<pre>
typedef int (*pl_interp_proc_add_path_t) (pl_interp_implementation_t *,
const char *);
</pre>
<p>Some languages (particularly Postscript) have the ability to
open files from the local storage. These files can be found
in a variety of different locations within the local storage.
As such this call allows the GPDL library to add paths to
the current list of locations that will be searched. For
most languages, this can safely be passed as <code>NULL</code>.</p>
<h3><a name="proc_post_args_init"></a>proc_post_args_init</h3>
<pre>
typedef int (*pl_interp_proc_post_args_init_t) (pl_interp_implementation_t *);
</pre>
<p></p>
<h3><a name="proc_init_job"></a>proc_init_job</h3>
<pre>
typedef int (*pl_interp_proc_init_job_t) (pl_interp_implementation_t *,
gx_device *);
</pre>
<p>Once the GPDL library has identified which language should be used
for an incoming job, it will call this entrypoint to initialise the
language for the job. What this means will vary between languages,
but at the very minimum the job will need to take note of the device
to be used.</p>
<h3><a name="proc_run_prefix_commands"></a>proc_run_prefix_commands</h3>
<pre>
typedef int (*pl_interp_proc_run_prefix_commands_t)
(pl_interp_implementation_t *,
const char *prefix);
</pre>
<p>The GPDL library (and executable) allow language commands to be
sent in the argument parameters using the <code>-c</code> switch. These
are collected into a buffer, and forwarded to a language to be run
as part of the same job as any following file.</p>
<p>Currently, only the Postscript language handler implements this
function, all others should pass <code>NULL</code>.</p>
<h3><a name="proc_process_file"></a>proc_process_file</h3>
<pre>
typedef int (*pl_interp_proc_process_file_t) (pl_interp_implementation_t *,
const char *);
</pre>
<p>If the GPDL library is given a filename to process, and this function
is non-NULL, it will call this to run the file. For file formats such as
PDF (which need to be buffered so they can be read out of order), this
can avoid the need to feed in all the data via <code>proc_process</code>,
buffer it somewhere, and then process it at the end.</p>
<p>For many languages this can be <code>NULL</code>.</p>
<h3><a name="proc_process_begin"></a>proc_process_begin</h3>
<pre>
typedef int (*pl_interp_proc_process_begin_t) (pl_interp_implementation_t *);
</pre>
<p>Once the GPDL library has data to process (that it cannot process
with <code>proc_process_file</code>, it will call this function to
setup the transfer of data.</p>
<h3><a name="proc_process"></a>proc_process</h3>
<pre>
typedef int (*pl_interp_proc_process_t) (pl_interp_implementation_t *,
stream_cursor_read *);
</pre>
<p>After the GPDL library has called <code>proc_process_begin</code>
this function may be called multiple times to actually transfer
the data in. The implementation is expected to consume as many bytes
as it can (but not necessarily all of them) before returning with
an updated read pointer. If this function cannot advance without more
data, it should return with <code>gs_error_NeedInput</code>.</p>
<h3><a name="proc_process_end"></a>proc_process_end</h3>
<pre>
typedef int (*pl_interp_proc_process_end_t) (pl_interp_implementation_t *);
</pre>
<p>After the GPDL library has called <code>proc_process_begin</code>
(and possibly made a number of calls to <code>proc_process</code>) it
will call <code>proc_process_end</code> to signify the end of the
data. This does not necessarily signal the end of the job.</p>
<h3><a name="proc_flush_to_eoj"></a>proc_flush_to_eoj</h3>
<pre>
typedef int (*pl_interp_proc_flush_to_eoj_t) (pl_interp_implementation_t *,
stream_cursor_read *);
</pre>
<p>In the event of a problem while processing data, GPDL may seek to
abandon processing of a transfer in progress by calling
<code>proc_flush_to_eoj</code>. If possible, the language should
continue to process data until a reasonable stopping point, or until
<code>UEL</code> is reached.</p>
<h3><a name="proc_process_eof"></a>proc_process_eof</h3>
<pre>
typedef int (*pl_interp_proc_process_eof_t) (pl_interp_implementation_t *);
</pre>
<p>Called when GPDL reaches EOF in processing a job. A language
implementation should assume no more data is forthcoming.</p>
<h3><a name="proc_report_errors"></a>proc_report_errors</h3>
<pre>
typedef int (*pl_interp_proc_report_errors_t) (pl_interp_implementation_t *,
int,
long,
bool);
</pre>
<p>Called after running a job to give the language implementation the
chance to report any errors it may have detected as it ran.</p>
<h3><a name="proc_dnit_job"></a>proc_dnit_job</h3>
<pre>
typedef int (*pl_interp_proc_dnit_job_t) (pl_interp_implementation_t *);
</pre>
<p>Called after a job is complete so that the language implementation
may clean up. The interpreter is kept open so that more jobs can be
fed to it, but no state should be kept from this job to the next.</p>
<h3><a name="proc_deallocate_interp_instance"></a>proc_deallocate_interp_instance</h3>
<pre>
typedef int (*pl_interp_proc_deallocate_interp_instance_t)
(pl_interp_implementation_t *);
</pre>
<p>Called on shutdown of the GPDL library to close down the language
instance and free all the resources.</p>
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