1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
|
# Copyright 1999-2013 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.149.ebuild,v 1.1 2013/06/26 13:14:28 hasufell Exp $
EAPI=5
PYTHON_COMPAT=( python2_6 python2_7 )
inherit eutils flag-o-matic python-any-r1 games
MY_PV=${PV/.}
MY_CONF_PN=${PN/sdl}
MY_P=sdlmame${MY_PV}
MY_P=${MY_P%%_p*}
MY_CONF_VER="0.139"
# patches
SRC_URI="$(for PATCH_VER in $(seq 1 ${PV##*_p}) ; do echo "http://dev.gentoo.org/~hasufell/distfiles/${MY_P}u${PATCH_VER}_diff.zip"; done)"
DESCRIPTION="Multiple Arcade Machine Emulator (SDL)"
HOMEPAGE="http://mamedev.org/"
# Upstream doesn't allow fetching with unknown User-Agent such as wget
SRC_URI="$SRC_URI http://dev.gentoo.org/~hasufell/distfiles/${MY_P/sdl}s.zip"
if [[ ${PN} == "sdlmame" ]] ; then
SRC_URI="$SRC_URI http://www.netswarm.net/misc/sdlmame-ui.bdf.gz"
fi
LICENSE="XMAME"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~x86"
IUSE="X alsa debug opengl"
REQUIRED_USE="debug? ( X )"
RDEPEND=">=dev-lang/lua-5.2
dev-libs/expat
media-libs/fontconfig
media-libs/flac
>=media-libs/libsdl-1.2.10[audio,joystick,opengl?,video]
media-libs/sdl-ttf
sys-libs/zlib
virtual/jpeg
alsa? ( media-libs/alsa-lib )
debug? (
x11-libs/gtk+:2
gnome-base/gconf
)
X? (
x11-libs/libX11
x11-libs/libXinerama
)"
DEPEND="${RDEPEND}
${PYTHON_DEPS}
app-arch/unzip
virtual/pkgconfig
X? ( x11-proto/xineramaproto )"
S=${WORKDIR}
# Function to disable a makefile option
disable_feature() {
sed -i \
-e "/$1.*=/s:^:# :" \
"${S}"/${2:-makefile} \
|| die "sed failed"
}
# Function to enable a makefile option
enable_feature() {
sed -i \
-e "/^#.*$1.*=/s:^#::" \
"${S}"/${2:-makefile} \
|| die "sed failed"
}
pkg_setup() {
games_pkg_setup
python-any-r1_pkg_setup
}
src_unpack() {
default
unpack ./mame.zip
rm -f mame.zip
}
src_prepare() {
if [[ $PV == *_p* ]] ; then
edos2unix $(find $(grep +++ *diff | awk '{ print $2 }' | sort -u) 2>/dev/null) *diff
einfo "Patching release with source updates"
epatch ${MY_PV%%_p*}*.diff
fi
edos2unix makefile src/osd/sdl/{osdsdl.h,sdl.mak}
epatch \
"${FILESDIR}"/${P}-QA.patch \
"${FILESDIR}"/${P}-system-lua.patch \
"${FILESDIR}"/${P}-no-opengl.patch \
"${FILESDIR}"/${P}-debugger-linking.patch
# Don't compile zlib and expat
einfo "Disabling embedded libraries: expat, flac, jpeg, zlib, lua"
disable_feature BUILD_EXPAT
disable_feature BUILD_FLAC
disable_feature BUILD_JPEG
disable_feature BUILD_ZLIB
disable_feature BUILD_LUA
if use amd64; then
einfo "Enabling 64-bit support"
enable_feature PTR64
fi
if use ppc; then
einfo "Enabling PPC support"
enable_feature BIGENDIAN
fi
if use debug; then
einfo "Enabling debug support"
enable_feature DEBUG
enable_feature DEBUG src/osd/sdl/sdl.mak
fi
enable_feature NO_USE_QTDEBUG src/osd/sdl/sdl.mak
if ! use opengl ; then
einfo "Disabling opengl support"
enable_feature NO_OPENGL src/osd/sdl/sdl.mak
fi
if ! use alsa ; then
einfo "Disabling alsa midi support"
enable_feature NO_USE_MIDI src/osd/sdl/sdl.mak
fi
if ! use X ; then
einfo "Disabling X support"
enable_feature NO_X11 src/osd/sdl/sdl.mak
fi
}
src_compile() {
emake \
TARGET="${PN#sdl}" \
NAME="${PN}" \
OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"' \
NO_DEBUGGER=$(usex debug "0" "1") default
}
src_install() {
newgamesbin ${PN}$(use amd64 && echo 64)$(use debug && echo d) ${PN}
newman src/osd/sdl/man/${PN#sdl}.6 ${PN}.6
insinto "${GAMES_DATADIR}/${PN}"
doins -r src/osd/sdl/keymaps
[[ ${PN} == "sdlmame" ]] && newins sdlmame-ui.bdf ui.bdf
insinto "${GAMES_SYSCONFDIR}/${PN}"
doins "${FILESDIR}"/vector.ini
sed \
-e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \
-e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \
"${FILESDIR}/${MY_CONF_PN}-${MY_CONF_VER}".ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/${MY_CONF_PN}".ini \
|| die "sed failed"
dodoc docs/{config,mame,newvideo}.txt
if [[ ${PN} == "sdlmame" ]] ; then
dodoc whatsnew*.txt
else
dodoc messnew*.txt
fi
keepdir \
"${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \
"${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats}
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "optional dependencies:"
elog " games-emulation/sdlmametools (development tools)"
echo
elog "It's strongly recommended that you change either the system-wide"
elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}"
if use opengl; then
echo
elog "You built ${PN} with opengl support and should set"
elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that"
fi
}
|